Titles in our portfolio have generated over a billion dollars in sales.
We’ve worked with some of the best studios and designers in the country, and contributed to award-winning, groundbreaking titles.
We’ve turned that experience into a set of practices that can help any team.
What if: your advance reviewers tear your story apart. The testers hate your characters. Your plot doesn’t integrate with your levels. The dialog is a disaster.
Are you doomed?
Of course not!
We have come onto projects late in development - as late as content lock - and helped the team correct course. If you're facing a challenge, we can help.